Fitness App Design

CoolFit

Group Leader (of 6) UI & UX design
2018

Objective

Among the skills that I have acquired, the following are noteworthy:
- Conducting thorough research, including surveys and interviews.
- Familiarity with diverse design styles, such as the use of dark mode and glassmorphism.
- Proficiency in time management.

Design Process

Survey Insights

Interview Insights

Competitor Research

Define Pain Points

Possible Solution

Persona & Use case

Information Architecture

Low Fidelity Wireframe

Design System

Final Design

Prototype

On Boarding

A set of brief and clear onboarding screens that highlight the key features of the app with easy option to skip. The easy registration with step-wise wizard design pattern to input the basic information to quick start the app for users. 

Flow two

Dashboard

Dashboard shows the most important information to users including reward, workout and body data.

Flow Three

Workout

The workout screen is used as the home screen to create an easy access to start workouts.

Flow Four

Explore

Users can share their experience and growth via posts support each other by likes and comments. Users can also search for whatever tips form the app. 

More Work